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Storyboarding Techniques: Creating a Fight Sequence

From Storyboard Drawing to Animatic With Rembert Montald

Description

Learn the art of storyboarding with this drawing-intensive workshop by Rembert Montald, a storyboard artist at Riot Games. In this 3.5-hour workshop, Rembert shares his process for creating and choreographing a visually pleasing storyboard from scratch, from the initial drawing through to an animatic of the final sequence.


Using a fight sequence as the story, Rembert teaches how to lead the eye through your shots, and details his various shorthand techniques for detailing characters and action poses quickly and effectively.


This workshop is intended for anyone with an interest in storyboarding, visual storytelling, and drawing. The lessons taught are aimed at intermediate and expert-level artists and aim to prove industry insights for those working in games and films, including techniques for pacing yourself, setting the expectations, and understanding working standards.


By completing this workshop, you’ll have a complete understanding of Rembert’s method for boarding a sequence including how to turn it into an animatic that can be presented to a director.


Included with this workshop are Rembert’s working files, including a PSD with full boards and his 4 PSD animatic files for you to dissect and better understand his approach. JPGs are also provided to show the various storyboard sheets.


Duration: 200 Minutes

Format: HD 1920x1080

Rembert Montald

Storyboard Artist at Riot Games

Rembert Montald believes the best way to tell a story is to show it.

Intrigued by the intricacies of visual storytelling, Rembert pursued an education in animation and art in Brussels, Belgium, and later Gobelins, Paris. After working on a variety of things, including storyboards for animated movies and even theme parks, he decided Belgium was a little too small for him. Since then, he’s lived and worked all over the globe, including Croatïa, Germany, Portugal, and the U.S.A.


For the last three years, he’s been working at Riot Games as a concept and storyboard artist and was mentored by Ryan Woodward.

  • Rembert’s broad spectrum of interest creates vibrant pieces. Does not seem to matter whether a sentimental shot of a couple, an action scene strained to the edges of tension or a sublime environment is needed, he delivers it with confidence using traditional approach or when the medium demands, with unconventional solutions.

    - Aron Elekes
    Concept Artist at Riot Games

  • Rembert's brush is timeless, and brings with it a knowledge and execution that would make the great masters proud.

    - Ron Pucherelli
    Animator/Game Developer for Dreamworks, Sony, Riot Games

  • Rembert’s cinematic knowledge shines through with this workshop; his broad experience with Film, Animation, and Painting make him a modern-day master.

    - Bo Zonneveld
    Concept Designer for Marvel Studios, One Pixel Brush

  • Rembert is a master storyteller and he can tell stories with an economical amount of frames, I gotta learn more from him!

    - Eric Yamamoto
    Freelance Storyboard Artist (Warner Bros., Marvel, Disney, Riot Games)