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Sci-Fi Fantasy Design and Illustration

with Yohann Schepacz


In Sci-Fi Fantasy Design and Illustration, Concept Artist and Art Director Yohann Schepacz demonstrates his process to create a compelling and highly rendered illustration of a feline creature using photo manipulation and painting techniques in Photoshop. Starting from a specific brief, Yohann discusses his process for researching ideas and references to create a design approach. In order to flesh out the designs, he creates silhouettes, thumbnails, and tonal arrangements, then moves on to carefully rendering the character from value and color sketches to final detailing and presentation of the finished artwork. For those looking to take their digital illustrations to the next level, this tutorial provides invaluable workflow tips and techniques.

Duration: 4h 22m

Format: HD 1920x1080

Yohann Schepacz

Concept Artist and Illustrator

Yohann Schepacz is a French conceptual designer and illustrator known for his work in the film and video game industries. A life-long love for playing games, readings comics and learning about nature, science and art pushed him to take on the challenge of teaching himself to draw and paint for a living. He spent his twenties travelling overseas and working within many diverse creative environments where he honed his design and illustration skill-set, while fulfilling his love of discovering new places and culture and learning about the world. In 2012, he relocated to Canada and joined Eidos Montreal. Over his five years with the company, he took part in the visual development of projects such as Rise of the Tomb Raider, Shadow of the Tomb Raider, Deus Ex: Mankind Divided and others, mostly as an environment concept artist. Yohann has since began freelancing full-time and created his own outsourcing studio OXAN along with his life-long partner Lian. He is now working for a wide variety of clients such as LionsGate, Disney, ArenaNet, Ubisoft, Guerrilla Games, Konami and 20th Century Fox.